Higher Quality Textures Script v2 for CS:CZ/1.6
//ALIAS alias HQ "gl_texturemode gl_linear_mipmap_linear; gl_clear 1; gl_cull 0; gl_flipmatrix 0; gl_keeptjunctions 1; gl_lightholes 1; gl_max_size 1024; gl_picmip 0; gl_playermip 0; gl_palette_tex 1; gl_round_down 0; gl_smoothmodels 1; gl_spriteblend 1; gl_texsort 1; gl_wateramp 1; gl_ztrick 1; r_detailtextures 1; r_detailtexturessupported 1; r_drawadaptive 1; r_drawentities 1; r_drawviewmodel 1; r_dynamic 1; r_mirroralpha 1; r_novis 1; r_shadows 1; r_wateralpha 1" //COMMANDS HQ echo Higher Quality Textures Script v2 executed properly by *TaZ* (Fap Inc. Studios)
This script is made for cs:cz/cs 1.6 This script makes all textures look better...it turns on the trilinear filtering which is the best filtering available for cs (1.6/CZ).It also smooths models,and everything looks much better... EDIT: Added a few more commands :D Now it is v2 :D... EDIT2: Anyone who was having the problem with the crosshair on awp (when you scope) use the v2 script code :)







